Pokemon Snap

Pokemon Snap
US Release: Jun 30, 1999
Japan Release: Mar 31, 1999
Europe Release: Sep 15, 2000

Game Developer: HAL Laboratory

Popularity: 1,766th All Time, 328th This Week

Franchise: Pokemon
Characters on BTVA: 17
Pokemon Snap Pokemon Snap Cast
  VIEW BY:   Characters   |    Characters / Voice Actors   |    Voice Cast   |    Credits

Pokemon Snap Cast


Add a Comment

said at 10:38 PM on Sat May 7 2016
The graphic looks a bit weird with some of the mon, Meowth you don't look so good...
said at 11:35 PM on Wed Jun 1 2016
@HienFan As I recall, Meowth has some unpleasant experiences in this game.
said at 7:09 AM on Wed Jun 15 2016
@HienFan Keep in mind, it was an N64 game.
said at 1:11 PM on Wed Jun 15 2016
@HienFan As Teridax pointed out, it looks like the Meowth picture was taken in the middle of a frightening experience. The model looks decent to me even with the wide, anime-styled mouth.
said at 8:31 AM on Wed Jun 22 2016
@Metabad Pikachu looks infinetely better than Jigglypuff
NCZ (Admin)
said at 10:15 AM on Wed Jun 22 2016
@HienFan Round objects are hard to render with a low polygon count. As metabad pointed out, it's an N64 game. Only so much that can be done with the technical limits. All things considered it's a good-looking game.
said at 4:12 AM on Thu Jun 23 2016
@NCZ I was thinking more of it's face, even discounting the panic espression it just looks really weird when it's singing
NCZ (Admin)
said at 9:01 AM on Thu Jun 23 2016
@HienFan Same deal. N64 had very limited storage space for textures.
Nightmare Crusher
said at 9:29 AM on Thu Jun 23 2016
@NCZ What DIDN'T the N64 have limited space for?
NCZ (Admin)
said at 10:36 AM on Thu Jun 23 2016
@Nightmare Crusher For real, every day I find out more about it, the more amazed I am that people managed to get stuff done on it.

One really weird quirk I found out a while ago was that the N64 had no sound chip. All of its sound was done by the CPU.

The expansion pak for Donkey Kong 64 actually had no real effect. The real reason it was included was because there was a game-breaking bug and it was too close to launch for them to fix it, so making the expansion pak mandatory was the only way to get around it.

The N64 was such an interesting console. So advanced in some respects, but it also had a lot of challenges that could've easily been avoided. Actually today is its 20th anniversary... Holy crap. I'll still love it regardless.
Faved by 14 BTVA Members
Support Behind The Voice Actors on Patreon
What is Patreon?
Fave Character
Who's your favorite character?
Todd Snap
33.3% (1 vote)
Professor Oak
33.3% (1 vote)
33.3% (1 vote)
3 Total Votes