SAG-AFTRA has signed a tentative agreement, ending their strike against 11 video game companies that began last October.
A new bonus structure has been formed - on the release date of a game, voice actors will be paid according to the number of sessions they recorded: $75 for their first, and a total of $2,100 for 10 sessions.
In addition, they have struck deals to continue working with game companies on the matter of vocal stress, as well as greater improvements in transparency. Companies will be required to disclose the game's codename, its genre, and whether it is part of an established IP and/or involves the reprisal of a previous role. As well, voice actors will also be notified if the work contains potentially offensive or uncomfortable material such as profanity, racial slurs, violent/sexual material, and if stunts are required.
"This is an important advance in this critical industry space. We secured a number of gains including for the first time, a secondary payment structure which was one of the members' key concerns," said SAG-AFTRA President Gabrielle Carteris. "The courage of our members and their fortitude these many months has been admirable and I salute them. We are always stronger together."
Says Keythe Farley, chair of the SAG-AFTRA Interactive Negotiating Committee, "The bonus payments we have now are significantly larger now than what we had 11 months ago. And the existence of additional payments beyond your session fee is in the video game world for good, both in our high-budget and independent promulgated agreements. Those are the victories that this strike has brought us."
Residuals, a key focus of the strike, were not negotiated, but nonetheless the remainder of these agreements are a step forward for voice actors working in the game industry. SAG-AFTRA will review the contract in its October meeting to finalize things.