NOTICE: We understand that some users are getting errors when uploading MP3 files. Certain encodings will not be compatible with the upload code. Originally Audacity saved MP3s worked at the time Casting Call was written. However the software may have changed the way it saves MP3s. At an unknown future time, the process will change where auditions will be recorded and saved directly on the site. In the meantime, please ask fellow members who have success with MP3 uploads how they are saving/encoding their files. Thanks and apologies for the inconvenience.
Back from time off. PROJECT DEADLINE DATES SET TO 2020 now. Sorry for the delay. Thanks for your patience guys.
Halo: The Lost Keys is a text based roleplaying game taking place via discord. We have decided to bring the amazing events and stories to life by making an audio-book style format. Each event will be read by a narrator, and characters in it voice by possibly one of you amazing voice artists. Thanks for the consideration!
Weight: 133 | 245
Years With ODSTs: 5
Specialization: Combat Medic
April Hernandez has dark brown hair shoulder length with light brown highlights. Her face is a light brown in color with freckles and mole on her right cheek. She is fairly athletic and likes to keep in shape, slightly bigger than most females April trains constantly to be able to save those wounded in battle. April hair covers deep and ugly plasma scarring from a wound suffered in battle. It can be seen when her hair is up.
Bio: April grew up the daughter of a soldier, learning military ways at young age. Her parents were both part of the Army, and with that enforces strict values on her. She always places her mission and team on top priority. April was a standout and selected for the ODST program after suffering a head wound from a covenant plasma rifle, surviving the shot and then administering first aid to her team, after carrying them to an extraction Pelican. Only then did she treat herself. April’s parents were Spanish, she fluently speaks Spanish and English. After becoming and ODST April’s service record shows outstanding performance in the medical field with knowledge in normal human physiology, and that of the modified Spartans.
""Specialist Hernandez reporting in Sir!...Wait what the heck? L.T Scully?! Uhhh sorry Sir.""
LT. David Scully
LT. David Scully
**Name:** David Scully
**Weight:** 213 | 300
**Years With ODSTs:** 24
**Physical Description:** David Scully is an outstanding example of a marine, fit, tone, and well groomed. David is a black male, standing at 6’1 he keeps in shape by sticking to a strict regiment of food and exercise. David’s head is shaved, his mustache trimmed to the corners of his mouth, and he always is in his uniform. David’s face has many imperfections and blemishes from his time in service, scars, burns and natural spots litter his facing, making him that much more of an authority figure.
**Bio:** Growing up in an urban sprawl on Earth David was almost destined to fail as human, having been in trouble with the law at a young age, he found his calling at the age of 17, when he joined the Marines. He took that pain he felt growing up without a stable place to live, or family and substituted it with the Marines. They were his family, his life, and David quickly rose through the ranks. David was quickly scouted out to become and ODST when he showed a hand for tactics and strategy, by the age of 23 David was inducted in. He saw his first combat as an ODST under Captain Keys, as he was dropped onto Installation 05 or “HALO” where he fought alongside the Master Chief. Having narrowly escaped the ring, Scully was promoted and given command of his own ODST team (Team Serpent). Having lead them for many years now David was pulled from assignment and instructed to gather a specialist team of ODSTs for a new mission aboard the UNSC Gungnir.
"“Sergeant Cameron Kallista. Nice to meet you spartan and yes I am an ODST.""
**Nickname:** Gunsmoke, Smoke, Guns
**Height:** 6’8” in armor, 6’4” out of armor
**Weight:** 590lbs. In Armor, 210 lbs. Out of armor
**Generation:** Spartan IV
**Primary Specialization:** Long Range Reconnaissance, Sharpshooter
**Physical Description:** Extremely athletic build before being inducted to the Spartan Corps, the modifications have only lead to increase his natural talents and abilities. With weathered hazel eyes and hair that has a few streaks of grey in it, his years in combat are noticeable from a wide variety of scars on his body with he is always ready to boisterously talk about when not on duty. The most noticeable trait is the massive scar on the left side of his face that he received from a glancing strike from an energy sword.
"”Ok men, I’m commander Jason Lexington, most of you know I work for ONI. Some of you do not, it is our mission to enter this piece of junk, find the bridge and find out why the covenant are willing to throw their ships in the garbage over one doctor”"
"“Inside the ship you will stay close to me, you will not touch anything other than your triggers and you will keep me alive. Any questions?""
"The ship continues to be pulled downward slowly, every few minutes the angle increases. At this rate the ship would be pointed completely downward in about 10 minutes. The commander looks up and without even acknowledging the LT pinned under the desk issues his first orders."
While a project owner is welcome to have as many active projects running as they wish outside BTVA, the limit is imposed because having too many active projects can be somewhat "unrealistic". We want those who are auditioning to feel that each project is getting the attention and quality it deserves given auditioners themselves are putting in their own time and effort. Once a project owner flags a project as "Completed", they are welcome to create a new project.
The system is built to allow ONE audition per character. This is to avoid having a number of auditions from the same member and making the project owner have to listen to all of them. For now, if you or the project owner wishes you to submit another audition, the project owner will need to "Delete" your audition. The project owner can do this in the "Edit Character/Manage Auditions" link.
As a project owner you will see a "Edit Character/Manage Auditions" link for each character. Clicking it will allow you to Cast, Backup or Pass an audition. Casting a character will prevent new auditions from being submitted for that character.