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Mega Man Legends

Mega Man Legends

Mega Man Legends

US Release Date: August 31, 1998
Japan Release Date: December 18, 1997
Europe Release Date: December 04, 1998

Game Developer: Capcom

Franchise: Mega Man
SELECT VIEW: [ Characters ]  [ Characters / Voice Actors ]  [ Voice Cast ]  [ Credits ]

The Cast

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NCZ (Admin)
said at 2:37 PM on Tue Sep 22 2015
 1 Shout Out! [?]

said at 4:33 PM on Tue Sep 22 2015
@NCZ I think $10 is a bit pricey for a non-RPG PS1 Classic with little-to-no pre-rendered cutscenes, but good for everyone who wasn't able to find/afford a used copy.
NCZ (Admin)
said at 4:57 PM on Tue Sep 22 2015
@Scrappy-Fan92 It's a small price to pay for quality.

But also last I heard there are licensing issues that are the reason why the Legends games' rereleases were so delayed, so the price hike is probably to accommodate that.

Hopefully Rival Schools is next.
said at 6:19 PM on Tue Sep 22 2015
@NCZ I have little clue as to what kind of licensing issues could possibly tie up a franchise that Capcom owns (perhaps some classical music references late in the game, but I can't think of anything else).
NCZ (Admin)
said at 6:27 PM on Tue Sep 22 2015


NCZ (Admin)
said at 6:28 PM on Tue Sep 22 2015
Rival Schools was also affected by the same type of problem.

said at 6:38 PM on Tue Sep 22 2015
@NCZ Well that explains a few things, thank you. I do wonder why Capcom bothered to let product placement be in MML if they weren't going to pay again for a rerelease. Also, how is it that Legends and Rival Schools have issues with voice work, but stuff like Mega Man 8 or the Street Fighter Alpha games don't?
NCZ (Admin)
said at 6:46 PM on Tue Sep 22 2015

One possibility for Rival Schools is that two of the VAs are deceased (Tetsuo Mizutori and Kaneto Shiozawa) so there may have been hurdles to jump through there, whereas everyone from the Street Fighter Alpha series is still alive.

The game is on the Japanese PSN but not anywhere else. Japanese VO generally has to be relicensed for use outside of Japan which is part of why a lot of games don't have dual audio (that and disc space). Wouldn't be surprised if they could work something out in Japan but things got muddier when dealing with other regions.

With MML, I'm not really sure if VO was the problem. In that case I think it was the logo that was the real issue. Other Capcom games recorded in Toronto at the time (e.g. DMC1, the Resident Evils, Street Fighter III, etc.) have been able to be re-released without any problems.

I guess the other thing that's worth noting is that various other Capcom games (e.g. Strider 2, MMX4, MM8) took an unusually long time to show up on PSN as well compared to others, all being released within the past year or so. The holdup there was probably similar. Licensing can get really tricky when there's so many decades of gaming that didn't take the thought of digital re-releases into account.
NCZ (Admin)
said at 6:18 PM on Tue Dec 6 2011
 3 Shout Outs! [?]
Dear Capcom: PlayStation Store. Thank you.

#1 favorite Video Game
for 2 members.

A favorite Video Game
for 16 members.

"The best Mega Man video game in my opinion."

- Darth Bugs
Who's your favorite character?
MegaMan Volnutt
50.0% (2 votes)
MegaMan Juno
25.0% (1 votes)
Tron Bonne
25.0% (1 votes)
4 Total Votes
Listen to all the actors who have voiced the following Mega Man Legends characters.
Tron Bonne
MegaMan Volnutt